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- Senior 3C Gameplay programmer - F/M/NB
Senior 3C Gameplay programmer - F/M/NB
Résumé du poste
Modèle de travail
Role Summary (Why we need this person ?)
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Responsibilities:
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Create high quality 3C features
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Mentor juniors programmers
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Contribute to technical decision-making
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Team composition: The team has 4 members, title will be: Senior GPP - 3C
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Team work: Mostly with design, but with other GPP teams and animation team as well
We're looking for an experienced 3C programmer with strong expertise in implementing combat-related features within Unreal Engine, ideally in a multiplayer context. This person will work closely with other teams to understand their needs, contribute to architectural decisions, and develop robust, scalable solutions, all with the goal of delivering the best possible game feel.
Core Mandate (3 main missions)
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Develop, optimize, and maintain core gameplay systems related to Character, Controls, and Camera (3C), ensuring fluid and responsive player interactions.
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Collaborate with designers and animators to fine-tune character movement, input systems, and camera behaviour for an exceptional player experience.
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Mentor junior programmers, fostering best practices in 3C system development and real-time optimization.
Success Criteria (What are we expecting from this person in the next months)
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Delivers at least one combat-related feature with a high level of technical quality and clear technical and user documentations
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Demonstrates deep Unreal Engine expertise and actively supports the 3C team by sharing knowledge and best practices
Key information
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Type of contract: Contractor (2 years option) via Deel
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Availability: ASAP (if available later, do not hesitate to apply!)
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Location: Full remote possible (Europe only)
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Few links about us
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We released the first trailer: https://tinyurl.com/yd9k7fa8
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Our website: https://tinyurl.com/2ae4hxuu
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A short article about us: https://tinyurl.com/mr23zkkb
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Good summary of our game: https://tinyurl.com/bdzxd9cc